Liminal Knight Changes And Fixes


Hello to everyone that played the first launch of Liminal Knight,

A few bugs have been fixed:

- Tripping on face bug

- Anvil Text Bug

Balance changes have been made:

- It was said from play tests that the enemies had a bit too much health so I upped the flat damage by 2x

- To balance this to not make the game too easy, I made it that starter enemies do around 2x more damage per miss hit

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